2006-2007
Johannes Pahlitzsch
Yaacov Lev
Stefan Heidemann
Amalia Zomeño Rodríguez
Ilana Silber
Daniella Talmon-Heller
Miriam Frenkel
Charity and Piety in the Middle East in Late Antiquity and the Middle Ages: Continuity and Transformation
[RG #107] Charity and Piety in the Middle East in Late Antiquity and the Middle Ages: Continuity and Transformation
September 1, 2006 - February 28, 2007
Organizers:
Miriam Frenkel (Ben-Zvi Institute)
Yaacov Lev (Bar-Ilan University)
Charity practices create and give shape to individual social institutions. They may have a crucial impact upon rulers' policies and public image, and affect patterns of social solidarity, stratification and social control. They are capable of impinging upon the social position of individuals, the place ascribed to family, religious institutions and civil society, as well as influencing economic and daily life and certain aspects of the life cycle.
At the discursive level charity may both reflect and shape worldviews and concepts. It is a field in which social values and norms are competing and being tested. This discourse is conveyed in theological, liturgical, literary and documentary texts which may express the image of the ideal society, the ways in which societies treat the "other", and how they interpret such basic aspects of life as wealth, poverty, work, destiny, individuality etc.
We will ask the basic questions that might assist us in analyzing charity from various perspectives: What were the motivations for giving charity? Who were the recipients of charity? Who were the agents of charity distribution? What was the place of charity in society, its relation to religious institutions, gender, family structures, etc.? These questions have been presented in the past but only sporadically, and they were never applied to a number of interrelated cultures over a vast span of time. In dealing with these questions we will attempt to bridge over eras and cultures that are normally perceived as distinct and separate.
Frank Thuijsman
Frank is a professor in the Institute of Mathematics at Maastricht University. His research interests are stochastic games and applications of game theory in biology.
Avi Shmida
Avi is a professor in the Department of Evolution, Systematics, and Ecology at The Hebrew University of Jerusalem. His research interests are: evolutionary ecology: pollination; diversity and conservation; and sex types in plants "Red" and endangered species.
Michael Lachmann
Michael is a professor in the Department of Genetics at the Max Planck Institute for Evolutionary Anthropology. His research interests are: evolution and information, multicellularity, and origin of life.
Gadi Katzir
Gadi is a professor in the Department of Biology at the University of Haifa at Oranim. His research interests are: animal behaviour/ethology; sensory-ecology and neuroethology, mainly problems of vision and visually guided behaviour patterns.
Yossi Feinberg
Yossi is a professor in the Graduate School of Business at Stanford University. His research interest is game theory.
The Interface Between Evolutionary Biology and Game Theory
[RG #106] The Interface Between Evolutionary Biology and Game Theory
September 1, 2006 - August 31, 2007
Organizers:
Sergiu Hart (The Hebrew University of Jerusalem)
Avi Shmida (The Hebrew University of Jerusalem)
The phenomenon of "warning colours" in poisonous insects, reptiles, and plants is one of the examples that can be used to demonstrate how biology and game theory can interact. Poisonous animals and plants are well known for their conspicuous contrasting colours. This is interpreted as the signal that indicates "I am poisonous, don't eat me". The question is, can we trust this signal? Biologists have studied this topic for decades, attempting to explain why "cheaters" -- non-poisonous animals with conspicuous colours -- are rare. This question will be tackled from a different standpoint, where perhaps the conspicuous animal does not warn its predator, but rather signals it to "come and inspect me". Other investigations will deal with mechanisms that can explain patterns of morphology, systematical and also behavioural, by using game-theoretic models.